8 Critical Life Lessons No One Tells you in Film & Art School

It’s somewhere we have all been, or are about to face. Art school is long over and your hunt for your first big gig has officially started. It’s scary, its aggressive, and sometimes, it is just too much to handle. The struggle for all of us 20-somethings trying to find our niche in the working world, no matter what your area is, is challenging. For artists however, especially for those wanting to get into the entertainment industry, the struggle is too real.

You aren’t alone, my fellow 20 something. I’m going through it too. While we can’t change our circumstances, there are things that we can take away from this process and leave advice for one another as well as for those about to graduate. There are some very, very big things our schools didn’t prepare us for that I’ve started to learn from those I’ve met in the industry. As tough as it is to face some of them, I think it’s time to take a good hard look at them and learn from them. (Read on)

art-classes

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Why a background in everything BUT art actually makes you the better artist

Going to a liberal arts college was one of the greatest decisions I have ever made for expanding my artistic abilities. Now I know many artists might disagree with me on this. How can going to a school and not studying art help you find a job in the animation and games industry?

It is a question that I have continually asked myself for the past four years as I finished my college degree, and the one that I know many other students in my field have asked themselves. After spending a long time reflecting on my personal experiences and strange background that got me into the world of animation and gaming, as well as learning from my friends who attended to strong art schools, I really have one opinion:

MONSTERS UNIVERSITY

No, going to an arts school doesn’t make you more prepared or better than liberal arts college students, or those artists that are self taught.

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